Release date: 7th February 2018
Previous release: 4.4, 27th July 2017
Summary of changes
The graphics acceleration system known as CartoType GL is now incorporated into the standard version of CartoType. To use it, you create a CFramework object in the normal way, loading the map, style sheet and fonts, then create a CMapRenderer object referencing your framework. You can then draw the map at, for example, thirty frames per second, in response to a timer event.
The CMapRenderer class is a C++ class. For Android there is the Java class MapRenderer, and for iOS there is the Objective C class CartoTypeMapRenderer.
Graphics acceleration is available for iOS, Android, Windows (desktop), OS X (Macintosh), and Linux. It is available on the Qt framework for Windows (desktop), OS X (Macintosh) and Linux.
Documentation
- How to search and analyse maps
- Release Notes for CartoType 6.2
- Release Notes for CartoType 6.0
- CartoType in Web Assembly
- Release Notes for CartoType 5.12
- Using ChaiScript code in import scripts (.makemap files)
- Notes on ChaiScript
- Release Notes for CartoType 5.10
- Release Notes for CartoType 5.8
- Release notes for CartoType 5.6
- Release notes for CartoType 5.4
- Creating large maps
- Release notes for CartoType 5.0
- Graphics-accelerated rendering
- The Route Profile XML format
- FAQ: Frequently Asked Questions
- Standard map layers and attributes
- CartoType and Swift
- Platform SDKs
- CartoType SDKs
- Demos
- CartoType API documentation
- CartoType Style Sheets
- How to create CartoType maps
- CartoType Screen Shots
- Route Finding and Turn-by-Turn Navigation
- Terrain
- CartoType and Android
- CartoType and iOS
- CartoType Tutorial
- Expressions
- CartoType and Linux
- Set up FreeBSD for CartoType Map Generation
- CartoType Product License Terms and Conditions
- CartoType Evaluation License
- Incremental Searching
- Geocoding and Addresses
- CartoType as a MapPoint Replacement
- Import Rules Used by makemap